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1. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Option #5 5) Weekly cap with no limit on the soft cap
- by Aardwolf Pneumatic - at 2013.01.23 18:57:00
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2. WHY CCP? WHY? - in General Discussions [original thread]
Whatever CCP. Armour tanks were unbelievably slow to accelerate in the first place!
- by Aardwolf Pneumatic - at 2012.12.17 22:21:00
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3. Stroke someone else's e-peen here... - in General Discussions [original thread]
Who's that IMP tanker? Alldin Kan or something? GG to him, had a good couple of skirmishes against him and Mr.Zitro in my tank, popped both of their tanks once whilst we were under a spawn trap (LOLblueberries). But GG. Armour tanks ftw ;)
- by Aardwolf Pneumatic - at 2012.12.16 12:29:00
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4. Armor Tank Vs Forge Gun - in General Discussions [original thread]
Yeah its an expensive fit, but you can run the best rep module and two armour plates on surya's and madrugars, railgun only may I add. Blasters draw too much. But you need that initial armour there to soak up the nasty proto AV gear, which appears...
- by Aardwolf Pneumatic - at 2012.12.13 13:33:00
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5. Armor Tank Vs Forge Gun - in General Discussions [original thread]
Just get an armour tank Surya, 10K armour LOL. Forge gunners can take a few pops at you even the proto ones and youll be fine, you just have to have a safe gameplay mind. If you get hit by something nasty, back up asap. Doesnt matter if you can se...
- by Aardwolf Pneumatic - at 2012.12.12 20:47:00
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6. New Blog: Mordu's Champion, The Imperfects - in General Discussions [original thread]
Derpship tourny/missile tourny. GG
- by Aardwolf Pneumatic - at 2012.11.12 16:41:00
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7. Tanks Related Questions - in General Discussions [original thread]
Railguns melt through shield tanks. GG. Armour tanks would of been good if CCP had remembered to balance the rep modules time intervals and oh, yeah if they remembered to give us hardeners like shield tanks do.
- by Aardwolf Pneumatic - at 2012.10.30 20:26:00
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8. Universal Voice Transmittters - in General Discussions [original thread]
Biggest joke. Let alone unbalanced gameplay.
- by Aardwolf Pneumatic - at 2012.09.01 12:53:00
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9. Don't jump to conclusions just yet.... on tonight - in General Discussions [original thread]
lolNoChance
- by Aardwolf Pneumatic - at 2012.08.31 17:48:00
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10. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
An anti-armour assault/SMG weapon, more damage to heavy dropsuits, less damage to ordinary fittings.
- by Aardwolf Pneumatic - at 2012.08.31 17:16:00
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11. Osmon Surveillance.... Roll Call.... - in General Discussions [original thread]
Mr. Tank reporting for duty
- by Aardwolf Pneumatic - at 2012.08.31 17:09:00
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12. Caldari bros, get in here. - in General Discussions [original thread]
Got an offensive Madrugar at the ready and waiting. If we already have a sagaris at hand. We will win. Unbelievable someone has one already!
- by Aardwolf Pneumatic - at 2012.08.31 05:55:00
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13. Railgun and Missle Installations - in General Discussions [original thread]
Tanks with railguns are IMO the best anti-installation weapon.
- by Aardwolf Pneumatic - at 2012.08.30 18:43:00
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14. STB is ruining the Experience - in General Discussions [original thread]
If they didn't have STB in front of their names, you wouldn't complain.There are hundreds of other corps of equal skill, they just don't have a label yet. Full release will show this! Join a corp and play as part of a team.
- by Aardwolf Pneumatic - at 2012.08.30 18:24:00
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15. New Items revealed on Singularity! - in General Discussions [original thread]
Quote: Smart Bomb [At the moment of death this unit triggers a small explosive powerful enough to kill any infantry unit nearby] Dear lord. I thought martyrdom was left as a CoD trademark. I can feel noob trolling coming.
- by Aardwolf Pneumatic - at 2012.08.27 17:33:00
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16. Armor spider tanking overpowered? - in General Discussions [original thread]
DUST Fiend wrote: I love how no one seems to aknowledge the fact that if you have 4-6 guys with swarm launchers, you suddenly have 4-6 guys on your team that can't fight infantry. The tank just rolls on by, and now you've got a bunch of ISK jus...
- by Aardwolf Pneumatic - at 2012.08.27 12:47:00
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17. Armor spider tanking overpowered? - in General Discussions [original thread]
If youre using militia swarm launchers against standard or proto tanks, dont expect anything to come of it. You need to skill up in AV then co-ordinate with team mates to attack the tank. If it doesnt work....well. It should work. So many people a...
- by Aardwolf Pneumatic - at 2012.08.27 12:30:00
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18. Armor spider tanking overpowered? - in General Discussions [original thread]
You could always use a forge gun and a dropsuit instead. Otherwise putting a forge gun on a jeep would be far too powerful. Plus no one would see the point in acquiring forge guns for a dropsuit when they can just get one on a jeep........
- by Aardwolf Pneumatic - at 2012.08.27 12:01:00
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19. And the madness returns again. - in General Discussions [original thread]
A method ive used since the release of the beta. Train up in weaponry first. Advanced gear will hurt standard tanks. Proto gear will hurt proto tanks. Simple as, you dont need to go proto until the tanks go proto. You dont need to invest in all th...
- by Aardwolf Pneumatic - at 2012.08.27 11:52:00
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20. Armor spider tanking overpowered? - in General Discussions [original thread]
Rock paper scissors. Rock beats scissors. Dont think rocks are overpowered, because paper counters Rocks. Scissors beat paper. Doesnt make scissors overpowered just because they tear up paper, throw a rock at them. Basic principles. Find a co...
- by Aardwolf Pneumatic - at 2012.08.27 11:48:00
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